#include "Players.h"
#include <string.h>
#include <stdio.h>

void worldINIT(void)
{
	//Reserved for initialisation
}

void world(void)
{
	printf("This happens every 30 seconds\n");
}

extern "C"
{

	void worldinput(int NBR, char* inbuffer)
	{
		// INPUT HANDLING GOES HERE
	}

}
